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On uneven bars, balance beam, and floor exercise, the connection of two or more elements earn extra tenths of bonus towards the routine's start value. Gymnasts use these bonus tenths to build their start values from 9.4 to 10. Depending on how difficult the connected skills are, they have different connection values. If there is too long of a pause between the elements in a planned connection, it's not credited and causes the start value to drop. These bonuses are as listed in the most recent Code of Points.

Values[]

On bars, beam, and floor, each element is given a value, which represents how difficult it is. Values are represented as letters: A through E. D value skills are worth an additional 0.1 in bonus, and E value skills are worth an additional 0.2 in bonus.

Uneven Bars[]

For flight elements, they must be directly connected, meaning no kip cast in between.

Connection & Value Example 1 Example 2
C + C (if both
elements show a flight
or turn) = +0.1 bonus
35kygw
half turn (C) + half turn (C)
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toe on half (C) + free stoop with half turn
over high bar (C)
C + C (if both
elements begin from a
clear hip, toe-on, or
Stalder) = +0.1 bonus
4b935q
clear hip (C) + toe on (C)

clear hip (C) + clear hip/ half (C)
C + D = +0.1 bonus 35kasl
half turn (C) + straddled Jaeger (D)
35kbqm
Stalder (D) + double tuck (C)
D + D (or more) = +0.2 bonus 35jgoe
full turn (D) + Tkatchev (D)
35kenj
Maloney (D) + piked Geinger (D)

Balance Beam[]

Acrobatic Connections[]

Connection & Value Example 1 Example 2
B + D (no dismount
combinations) =
+0.2 bonus
34vazh
back handspring (B) + LOSO (D)
35kpc5
round-off (B) + back layout (E)
C + C (no dismount
combinations) =
+0.2 bonus
35kmbn
back pike (C) + back tuck (C)
35fl4e
free aerial (D) + back tuck (C)
B + B + C (no
dismount
combinations) =
+0.1 series bonus

back handspring (B) + back
handspring (B) + back tuck (C)
34vvv1
back handspring (B) + back
handspring (B) + LOSO (D)
B + B + C (dismount
combinations with a
C dismount) = +0.1
bonus
36bg90
back handspring (B) + back
handspring (B) + double twist (C)
36nhjo
back handspring (B) + back
handspring (B) + 1½ twist (C)
B + C + D (dismount
combinations with a
C dismount) = +0.2
bonus
38bnle
back handspring (B) + LOSO (D) + 1½
twist (C)
36bg1w
side aerial (D) + back handspring (B)
+ 1½ twist (C)
B + B + D (dismount
combinations with a
D dismount) = +0.2
bonus
36fzi3
back handspring (B) + back
handspring (B) + double tuck (D)
36j8du
back handspring (B) + back
handspring (B) + double pike (D)
  • IMPORTANT NOTE

35knxh

While the free aerial is considered a D skill, a free aerial + back handspring combination is recognized as a C+B combination and gets no bonus.

Dance & Mixed Connections[]

No dismount combinations.

Connection & Value Example 1 Example 2
A + D = +0.1 bonus 34vd3g
wolf jump (A) + Rulfova (D)
35k9fu
free aerial (D) + beat jump (A)
B + C = +0.1 bonus 35jinz
split jump (B) + back pike (C)
36x50z
switch leap (C) + split jump (B)
D + B = +0.2 bonus 35jji9
side aerial (D) + split jump (B)
35k98m
split jump (B) + sheep jump (D)
C + C = +0.2 bonus 35kc9o
switch leap (C) + back tuck (C)
35ksfy
switch leap (C) + straddle jump ¼ (C)
A + C (turns connection)
= +0.1 bonus
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Y turn (C) + full turn (A)
35l0q2
L turn (C) + full turn (A)

Floor Exercise[]

Indirect Acrobatic Connections[]

Indirect connections are when the first skill is separated by a round-off and/ or back handspring from the second skill, but the entire sequence is connected together.

Connection & Value Example 1 Example 2
A + A + C = +0.1 bonus
whip (A) + whip (A) +
double twist (C)
34vq5l
whip (A) + whip (A) +
double pike (D)
A + D =  +0.1 bonus 35j5oc
front tuck (A) + double tuck (D)
35kdnu
whip (A) + double tuck (D)
C + C = +0.2 bonus 34v8p3
1½ twist (C) + double twist (C)
35kv0x
1½ twist (C) + 2½ twist (D)

Direct Acrobatic Connections[]

Connection & Value Example 1 Example 2
A + C = +0.1 bonus 36yr0q
whip (A) + double twist (C)
34zm0h
front layout full (C) + front pike (A)
A + A + C = +0.1 bonus 3938a6
whip (A) + 1½ twist (C) + front tuck (A)

whip (A) + double twist (C) + back
layout step-out (A)
B + B (as long as the
skills are different) = +0.1
bonus
35n07e
front layout (B) + front layout half (B)
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whip half (B) + front layout (B)
B + C = +0.2 bonus 35ktsd
whip half (B) + front full twist (C)
35gfci
1½ twist (C) + front layout (B)
A + D = +0.2 bonus 34v5t2
whip (A) + double tuck (D)
35ktkn
2½ twist (D) + front tuck (A)

Dance & Mixed Connections[]

Connection & Value Example 1 Example 2
B + D = +0.1 bonus 37tyeo
switch leap (B) + switch ring full (D)
380935
switch leap (B) + switch leap full (D)
C + C = +0.1 bonus 35kvac
switch ring (C) + switch half (C)
35kzxo
switch leap ¼ (C) + straddle jump full (C)
D (salto) + A (dance)
+0.1 bonus
35n99r
front 1½ twist (D) + straddle jump (A)
35nlg8
double front (E) + stag jump (A)
C (salto) + A (dance) +
A (salto) =
+0.1 bonus

double twist (C) + split jump (A) +
front tuck (A)
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1½ twist (C) + double stag jump (A) + front
tuck (A)
C + D = +0.2 bonus 37txoj
switch ring (C) + switch ring full (D)
37tzt6
switch leap full (D) + straddle jump full (C)

All Three Events[]

Starting in 2020, any routine with a double front or double back dismount earns an extra tenth of bonus.

UB BB FX
34vowd 3504h0 34vmqv
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